Interactive K to 12 mathematics
Math becomes clearer when learners can see it, move it, and test it.
Explore interactive practice that turns mathematical ideas into things learners can build, compare, arrange, and solve. Each experience is designed for focused practice, useful feedback, accessibility, and growing confidence.
Concept progression
Learning experiences that can grow from early number sense to algebra
Reusable interaction engines make it possible to create many activities from one strong learning pattern, then adjust the values, prompts, representations, and difficulty for each learner group.
Build number sense
Counting, patterns, number bonds, place value, addition, subtraction, shapes, time, money, and measurement.
Connect models and operations
Multiplication, division, fractions, decimals, factors, area, perimeter, volume, and data.
Reason with relationships
Integers, ratios, percentages, expressions, equations, geometry, probability, statistics, and functions.
Model advanced ideas
Algebra, functions, coordinate geometry, trigonometry, systems, statistics, probability, and precalculus.
Reusable learning engines
Six ways to turn concepts into active practice
Each engine can be reused with new question sets, grade levels, values, distractors, and levels of challenge.
Number Line Placement
Place missing values and reason about order and intervals.
- Configurable range and step
- Optional distractors
- One point per blank
Ten-Frame and Base-Ten Builder
Construct quantities with counters, hundreds, tens, and ones.
- Targets from 0 to 999
- Live visual total
- Multiple representations
Number Bonds
Find a missing whole or part and strengthen flexible computation.
- Missing whole or part
- Answer tiles
- Configurable distractors
Multiplication Arrays
Build rows and columns to explore equal groups and factor pairs.
- Live dot array
- Multiple correct solutions
- Visual multiplication model
Fraction Comparison
Compare visual fraction bars using less than, equal to, or greater than.
- Visual fraction models
- Automatic comparison
- Immediate feedback
Equation Balance
Place the value that makes two mathematical expressions equal.
- Flexible equation templates
- Answer tiles and distractors
- Arithmetic and early algebra
Featured activity
Try an interactive place-value challenge
Use drag and drop, or select a number tile and then select its destination. Scoring remains in the current session.
Finding Place Value
Build each number by placing its hundreds, tens, and ones digits in the correct columns.
Number Grid Challenge
Place each number in the correct blank space. Extra answer tiles increase the challenge.
Interactive Math Activity
Choose the correct sum.
Fractions
Multiplication
Designed for learning
Interaction with a purpose
Drag activities include click, touch, and keyboard alternatives with clear focus indicators and feedback.
Current activities use session-only scoring and do not request or store a child’s personal information.
Reusable engines can support new standards, grade levels, question sets, and curriculum pathways.
Earlier interactive samples
Math activities developed across different tools and formats
These existing samples show earlier work in assessment, place value, number patterns, and skill practice.
Math Practice Tests
Interactive mathematics skill practice created with H5P.
Open the math practice testsPlace Value Game
Practice identifying and placing values within a number.
Open the place value gamePlus One Game
Complete a number matrix by identifying the missing values.
Open the Plus One gameFruit Game
A visual interactive activity for practicing foundational skills.
Open the Fruit GameInterested in an interactive math learning experience?
Let’s discuss the learner, concept, curriculum goal, and type of practice the experience should support.
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